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	<title>tSoNeV.com &#187; Surface</title>
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		<title>Make Your Own Multi-Touch Surface</title>
		<link>http://www.tsonev.com/main/2010/04/make-your-own-multi-touch-surface/</link>
		<comments>http://www.tsonev.com/main/2010/04/make-your-own-multi-touch-surface/#comments</comments>
		<pubDate>Mon, 12 Apr 2010 08:51:17 +0000</pubDate>
		<dc:creator>ts</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Howtos]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[howto]]></category>
		<category><![CDATA[multitouch]]></category>
		<category><![CDATA[Surface]]></category>

		<guid isPermaLink="false">http://www.tsonev.com/main/?p=1146</guid>
		<description><![CDATA[source &#8211; lifehacker.com/ By Whitson Gordon
Like the rest of the world, we&#8217;ve been drooling over multi-touch here at Lifehacker, but now DIY web site Instructables has a guide to combining that with our other favorite hobby: building stuff.
This isn&#8217;t your typical Lifehacker weekend project; you&#8217;ll have to shell out quite a bit for the materials (about $2500, or [...]]]></description>
			<content:encoded><![CDATA[<p>source &#8211; <a href="http://lifehacker.com/5514243/make-your-own-multi touch-surface" target="_blank">lifehacker.com/</a> By <a title="Click here to read posts written by Whitson Gordon" href="http://lifehacker.com/people/Gyroscope352/posts/">Whitson Gordon</a></p>
<p><img src="http://cache.gawkerassets.com/assets/images/17/2010/04/500x_alignment__alignment__alignment_02.jpg" alt="Make Your Own Multi-Touch Surface" width="500" />Like the rest of the world, we&#8217;ve been <a href="http://lifehacker.com/5493849/get-mac+like-scrolling-and-gestures-on-a-windows-laptop">drooling</a> over <a href="http://lifehacker.com/5510841/the-multi+touch-office">multi-touch</a> here at Lifehacker, but now DIY web site Instructables has a guide to combining that with our other favorite hobby: building stuff.</p>
<p>This isn&#8217;t your typical Lifehacker weekend project; you&#8217;ll have to shell out quite a bit for the materials (about $2500, or $1500 if you already have a computer lying around). However, if you have need (or want) of a multi-touch surface in your home, making it yourself will still cost you quite a bit less than buying it. You&#8217;ll need quite a bit of tech, such as a projector, computer (any recent one will do), a PS3 Eye Camera, as well as some acrylic sheets for the surface itself. You&#8217;ll also need some software for this project, but it&#8217;s our favorite kind of software—free. The project is pretty involved, but you can&#8217;t argue with the final product—it&#8217;ll certainly be the coolest piece of furniture in your house. Hit the link for the full how to, and if you&#8217;ve ever pulled something like this off, tell us about it (and show it off) in the comments!</p>
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		<title>Microsoft Surface</title>
		<link>http://www.tsonev.com/main/2010/02/microsoft-surface/</link>
		<comments>http://www.tsonev.com/main/2010/02/microsoft-surface/#comments</comments>
		<pubDate>Thu, 11 Feb 2010 07:25:16 +0000</pubDate>
		<dc:creator>ts</dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[MicroSoft]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[Surface]]></category>
		<category><![CDATA[Windows 7]]></category>

		<guid isPermaLink="false">http://tsonev.com/main/?p=177</guid>
		<description><![CDATA[source &#8211; crunchgear.com author &#8211; Devin Coldewey

D&#38;D on the Microsoft Surface from CrunchGear on Vimeo.
I just returned from the Microsoft campus (well, I stopped for a  panini), where students from Carnegie Mellon University are showing off their  awesome project, a version of D&#38;D that runs on the Surface.  Now, before you start [...]]]></description>
			<content:encoded><![CDATA[<p>source &#8211; <a href="http://www.crunchgear.com/2010/02/10/hands-on-dd-on-the-microsoft-surface/">crunchgear.com</a> author &#8211; <a title="Posts by Devin Coldewey" rel="nofollow" href="http://www.crunchgear.com/author/devin/">Devin Coldewey</a></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="225" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=9361738&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="225" src="http://vimeo.com/moogaloop.swf?clip_id=9361738&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/9361738">D&amp;D on the Microsoft Surface</a> from <a href="http://vimeo.com/user2239313">CrunchGear</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>I just returned from the Microsoft campus (well, I stopped for a  panini), where students from Carnegie Mellon University are showing off <a href="http://www.etc.cmu.edu/projects/surfacescapes/index.html">their  awesome project</a>, a version of D&amp;D that runs on the <a href="http://www.crunchgear.com/tag/surface/">Surface</a>.  Now, before you start rolling your eyes, just recognize that this isn’t  just a holy grail for tabletop gaming nerds. I mean, it’s that too, but  really it’s a proof of concept that shows how fun and intuitive  something like this can be, and how accessible a team can make it. I  honestly think that if they had these things scattered around like  Golden Tee cabinets, they’d get a huge following.</p>
<p><a href="http://www.crunchgear.com/wp-content/uploads/2010/02/DDsurface7.jpg"><img title="DDsurface7" src="http://www.crunchgear.com/wp-content/uploads/2010/02/DDsurface7-620x413.jpg" alt="" width="620" height="413" /></a></p>
<p>The build we played with was last semester’s (it’s a student project,  not a professional development), and since then there’s been a lot of  bug-squashing and feature-adding, but the newest build isn’t playable.  So they’ve got a short little scenario where we went from a zoomable map  screen to a town where we… spotted some orcs! <em>Roll for initiative!</em></p>
<p><a href="http://www.crunchgear.com/wp-content/uploads/2010/02/DDsurface8.jpg"><img title="DDsurface8" src="http://www.crunchgear.com/wp-content/uploads/2010/02/DDsurface8-150x150.jpg" alt="" width="150" height="150" /></a>They’ve really taken  advantage of the Surface’s ability to recognize the little tags, and  your “control” token lets you place your inventory, actions, and so on  wherever is convenient. The game keeps track of your guy even if, say,  you spill a drink and have to move him and clean up. There’s actually a  whole dungeon-master backend on a separate screen that can be  manipulated in real time, adding or subtracting monsters, guiding the  characters, and so on.</p>
<p>Combat was straightforward, and they noted that a lot of that is  being beefed up in the new version. Lots more moves, better dice, and so  on. Of course there’s work to be done, but it seems really promising,  and remember this is a project put together by a handful of students.  They have some stated goals, but with some of the students graduating,  the future of the project is uncertain (but not dire). I’m guessing  Wizards of the Coast is going to pay through the nose for it — I’m sure  they see what it could be with a budget and an extra couple devs working  on it.</p>
<p><a href="http://www.crunchgear.com/wp-content/uploads/2010/02/DDsurface4.jpg"><img title="DDsurface4" src="http://www.crunchgear.com/wp-content/uploads/2010/02/DDsurface4-620x413.jpg" alt="" width="620" height="413" /></a></p>
<p>Now the take-away point here isn’t really “wow, you can play D&amp;D  on a touchscreen!” No — that’s very cool, but the point is that this  kind of collaborative, intuitive gaming is something I can easily see in  bars, lounges, and even schools all over the place. It doesn’t have to  be D&amp;D, though the game does lend itself to the medium well. The  Surface lends itself to social activities around a table, and you could  even connect multiple Surfaces over the net. This game is really just  one of the first robust apps to take advantage of this in a cool, nerdy  way, and I’m really looking forward to seeing more stuff like this.</p>
<p>Unfortunately, the cost (and bulk) of Surface units kind of limits  the places to which they can be deployed. We know they’re going to have a  cheaper, flatter version at some point, and it might be hard for  something like this to hit critical mass before that happens.</p>
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<dl>
<dt> <a title="DDsurface1" href="http://www.crunchgear.com/2010/02/10/hands-on-dd-on-the-microsoft-surface/ddsurface1/"><img title="DDsurface1" src="http://www.crunchgear.com/wp-content/uploads/2010/02/DDsurface1-150x150.jpg" alt="" width="150" height="150" /></a> </dt>
</dl>
<dl>
<dt> <a title="DDsurface2" href="http://www.crunchgear.com/2010/02/10/hands-on-dd-on-the-microsoft-surface/ddsurface2/"><img title="DDsurface2" src="http://www.crunchgear.com/wp-content/uploads/2010/02/DDsurface2-150x150.jpg" alt="" width="150" height="150" /></a> </dt>
</dl>
<dl>
<dt> <a title="DDsurface3" href="http://www.crunchgear.com/2010/02/10/hands-on-dd-on-the-microsoft-surface/ddsurface3/"><img title="DDsurface3" src="http://www.crunchgear.com/wp-content/uploads/2010/02/DDsurface3-150x150.jpg" alt="" width="150" height="150" /></a> </dt>
</dl>
<dl>
<dt> <a title="DDsurface4" href="http://www.crunchgear.com/2010/02/10/hands-on-dd-on-the-microsoft-surface/ddsurface4/"><img title="DDsurface4" src="http://www.crunchgear.com/wp-content/uploads/2010/02/DDsurface4-150x150.jpg" alt="" width="150" height="150" /></a> </dt>
</dl>
<dl>
<dt> <a title="DDsurface5" href="http://www.crunchgear.com/2010/02/10/hands-on-dd-on-the-microsoft-surface/ddsurface5/"><img title="DDsurface5" src="http://www.crunchgear.com/wp-content/uploads/2010/02/DDsurface5-150x150.jpg" alt="" width="150" height="150" /></a> </dt>
</dl>
<dl>
<dt> <a title="DDsurface6" href="http://www.crunchgear.com/2010/02/10/hands-on-dd-on-the-microsoft-surface/ddsurface6/"><img title="DDsurface6" src="http://www.crunchgear.com/wp-content/uploads/2010/02/DDsurface6-150x150.jpg" alt="" width="150" height="150" /></a> </dt>
</dl>
<dl>
<dt> <a title="DDsurface7" href="http://www.crunchgear.com/2010/02/10/hands-on-dd-on-the-microsoft-surface/ddsurface7/"><img title="DDsurface7" src="http://www.crunchgear.com/wp-content/uploads/2010/02/DDsurface7-150x150.jpg" alt="" width="150" height="150" /></a> </dt>
</dl>
<dl>
<dt> <a title="DDsurface8" href="http://www.crunchgear.com/2010/02/10/hands-on-dd-on-the-microsoft-surface/ddsurface8/"><img title="DDsurface8" src="http://www.crunchgear.com/wp-content/uploads/2010/02/DDsurface8-150x150.jpg" alt="" width="150" height="150" /></a> </dt>
</dl>
</div>
<p>The CMU Surface D&amp;D will be at GDC and PAX East, if you’re dying to  check it out.</p>
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